I had the following error when I opened a previously working scene:
Error while reading window layout: window #13 is null
UnityEditor.WindowLayout:LoadWindowLayout(String)
Failed to load window layout: System.Exception: Exception of type 'System.Exception' was thrown.
at UnityEditor.WindowLayout.LoadWindowLayout (System.String path) [0x0011f] in C:\BuildAgent\work\b0bcff80449a48aa\Editor\Mono\GUI\WindowLayout.cs:518
UnityEditor.WindowLayout:LoadWindowLayout(String)
Failed to destroy editor windows: #7
ASMainWindow
ConsoleWindow
InspectorWindow
ProjectWindow
GameView
SceneView
HierarchyWindow
UnityEditor.WindowLayout:LoadWindowLayout(String)
Failed to destroy views: #12
SplitView
DockArea
SplitView
DockArea
DockArea
DockArea
MainWindow
Toolbar
SplitView
AppStatusBar
DockArea
DockArea
UnityEditor.WindowLayout:LoadWindowLayout(String)
I've had this happen once or twice before and it's really annoying. Is there any way to recover my window layouts or do I have to build it all again from scratch?
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